IDENTITY PLAN

2022. 3_ Board game design, booklet design, Packaging design


This project is looking for a solution to the PARENTIFICATION.
When the identity relationship between parents and children is reversed, the problem of "parental child" will appear. Children will over-compress their own needs, just to meet the expectations and requirements of their parents. Their seemingly close parent-child relationship is actually very lack of communication. Parents are not paying attention to the child's physical and mental health.
So I wanted to design a parent-child interactive board game, hoping that parents and children can promote feelings in the game. There will be some tasks and questions on the card, which need to be completed by participants in the discussion.
Through this game, I hope that parents will be deeply aware of their lack of attention to their children. Let participants feel the joy of getting along with their family members in the game.


这个项目是在寻找亲职化问题的解决方法。
当父母与孩子的身份关系对调,就会出现“亲职化儿童”的问题。孩子会过渡压抑自己的需求,只为了满足父母对他们的期望与要求。他们看似很亲密的亲子关系,其实非常的缺乏沟通,父母并没有关注孩子的身心健康发展。
因此我想设计一套亲自互动的桌游,希望父母与孩子可以在游戏中促进感情。卡牌上会出现一些任务和问题,需要参与者在讨论中一起完成。
通过这个游戏,我希望父母会深刻的意识到自己缺乏对孩子内心的关注。让参与者在游戏中感受和家人相处的快乐。